

Also a thanks to Smokey for his method of getting out of the first Missile area faster, and for giving me a reason to improve on my 1:00 and his 0:58. I'd also like to thank Steven Joshlin for his moral support as well. I'd like to thank the guys: Trebor, Kip, Ajbolt89, and Tzyr for their moral support as I probably wouldn't have finished without them egging me on. Without their help and support, I would not have done as decent as I did, so I would like to thank Nate for encoding my video to DivX, Radix for getting it put up online as well as for the idea to skip the energy refill in Tourian (I always said Reserve Tanks are cool), Evilchen (who says a 0:56 is perfect with the old route) with the Maridia mainstreet missile method (although I slightly did it wrong in the video) as well as with getting the Spring Ball without the Grapple Beam. I'd like to thank several people who helped me during this video, which took about 3 weeks of off-and-on playing to get (partly due to being severely out of practice when I first started this about the second week of May). Lots of new stuff was done in my run many things thought up by other players, some by myself. I am very pleased with this run, as it beats my old time of 1:00 as well as the previous record of 0:58. This is my 0:55 100% speed run for Super Metroid, played on the console. Available in three versions: low quality, normal quality, and 60fps high quality. 100% speed run of Super Metroid, completed on June 4 2004.
